sem7 IT in the Building Process
IT tools

[home] [education] Last update 2002.05.22 (2002.05.14) [2002.01.15]


IT i Civilingeniørspeciale i Byggeledelse/IT in Building Management. 2002

IT Tools - Multimedia & Knowledge Management


Goal: The goal of the 'IT in the Building Process - IT-tools' course is to mediate understanding of methods and technologies for multimedia human machine interface design, computer supported collaborative work, graphical decision support and, as well as mediation of knowledge about how the future services, systems, and infrastructures for information transfer (knowledge management) can be built and integrated.
Volume/
Placement:
This 2 modules course is one of 2 with emphasis on IT during the semester 8Master of IT in Building Management education (calendar).


Content: Explaining Knowledge Management. Knowledge Management tools. Principles for meta-structuring in web based structures. Properties of the next generation Semantic Web.

Principles and technologies for computer supported collaboration, decision support and competence co-operation. Collaboration in Virtual Reality environments.

Graphic editing and interactive digital film tools.

Multimedia, MM, and Human Computer Interaction, HCI, history and development. MM communication channels properties. Standards and protocols to support HCI and collaboration.. Virtual Reality systems. Building 3D models for the Web (Virtual reality mark-up language - VRML, and Cult3D).

Design of Multimedia and HCI tools. Principles, guide-lines, the Contextual design method, authoring tools, incremental prototyping. User models (competencies profiles, languages, digital agents and agent co-operation,...) Interactive story telling. Usability engineering and testing of HCI tools.

Mini-project

During the course a miniproject will be carried through in the student groups. Example on application areas are
  • a web based 'portal' that will explain and encourage use of IT support for experience capture and use both within companies and the building industry as a whole. Some central concepts are; building shared value, participation, influence, results, feed-back, resources, competence/education, change process, story telling. Change Process Support - CHAPS.
  • a web based system that will support collaboration and knowledge management within a company with distributed offices will be designed and built. (Collaboration and Knowledge Management Support with ICT, COMKIT). The system should provide an interactive map over system tools/ artefacts (properties, context where they can be used), and support personal communication and use of shared workspaces

The following domains will be covered during the miniproject

  • contextual design methodology
  • human computer interaction, HCI, and user interface design
  • usability testing
  • handling multimedia content
  • interactive story telling
  • (distributed collaborative work spaces and distributed learning)

The system shall be available from the WWW and The following ICT, Information and Communication Tools, can be used during prototype design and development

  • 3DStudio Viz to produce an interactive WWW-accessible VRML model
  • 3DStudio Max and 3dCult to produce an interactive 3dCult model
  • ArchiCad to produce VRML models
  • Macromedia Director 8
  • QuckTime VR interactive image software
  • Adobe Premier to produce web accessible streaming video
  • Adobe Photoshop for image editing
  • Adobe Acrobat Distiller and Exchange to produce interactive PDF documents
  • Netmeeting to establish shared workspaces
The practical work has been undertaken in exercises following the lectures. The group has also made a short report on experiences in CSCW and interactive story telling.

References. Further reading under each lecture.

Examination: Oral test based on 1-3 hour discussions a group on a mini project or exercises collection. Assessed with the grade "passed" or "failed" with internal censor participation.
Examination will take place at Sohngaardsholmsvej 57, Media Lab, Monday May 30 , 2002, at 1000 a.m. Examinators are Per Christiansson and Kjelds Svidt.

(See also old sem8 minprojects Group 2.124, Group 2.126, HP group database kim/kim).

Participants: The students come from semester 7 of the civil engineering Building Management program.

Here you get access to the exercises from this semester 8 2002.
(See alo the students mini project from semester 7 Virtual Building)

Teacher
- Prof Per Christiansson, Asst. Prof. Kjeld Svidt. Lecturer, project tutorand and course responsible.











1. SETTING THE SCENE

Tuesday February 12, 2002.
Lecture/discussions 12.30 - 16.30.
Sohngaardsholmsvej 57, room A:217 (Media Lab), Aalborg University.
http://it.civil.auc.dk/it/medialab/index.html

IT as communication support.
Human computer communication system form and function
Information content and format
User environment design
How to convey the message
Available IT/Multimedia tools




2. EXPLAINING KNOWLEDGE MANAGEMENT

Monday February 18, 2002.
Lecture/discussions 08.15 - 12.00.
NEW TIME: Friday February 15, 12.30 - 15.00
Sohngaardsholmsvej 57, room A:217 (Media Lab), Aalborg University.

Explaining Knowledge Management.
Principles for meta structuring in web based structures, development of communication support services, knowledge access, knowledge representations, data warehousing, and data mining.







3. COLLABORATION TOOLS

Tuesday February 26, 2002.
Lecture/discussions 12.30 - 16.30.
Sohngaardsholmsvej 57, room A:217 (Media Lab), Aalborg University.
http://it.civil.auc.dk/it/medialab/index.html

Principles and technologies for computer supported collaboration and competence co-operation.
Properties of IT-tools for collaboration.





4. MULTIMEDIA DESIGN AND HISTORY. USER MODELS

Monday March 04, 2002.
Lecture/discussions 08.15 - 12.00.
Sohngaardsholmsvej 57, room A:217 (Media Lab), Aalborg University.
http://it.civil.auc.dk/it/medialab/index.html

Design of Multimedia (MM) and Human Computer Interaction (HCI), applications.
History and development.
MM communication channels properties.
User models (intelligence profiles, languages)
Principles, incremental prototyping, demonstrator development, collaborative multimedia design.
Multimedia authoring tools.
Contextual Design methodology.







5. USABILITY ENGINEERING

Monday March 18, 2002.
Lecture/discussions 08.15 - 12.00.
Sohngaardsholmsvej 57, room A:217 (Media Lab), Aalborg University.
http://it.civil.auc.dk/it/medialab/index.html

We explore the field of Usability Engineering including usability testing of HCI tools and interfaces to application systems. Defining and building User Environments. Central issues are system user characteristics, user requirements capture, design and prototyping, and evaluation.





6. WEB-3D. Building Virtual Worlds

Thursday March 21, 2002.
Lecture/discussions 08.15 - 12.00.
Sohngaardsholmsvej 57, room A:217 (Media Lab), Aalborg University.
http://it.civil.auc.dk/it/medialab/index.html

Virtual Reality systems. Virtual reality mark-up language - VRML, collaboration in
Virtual Reality environments, Web-database integration.

Interactive Cult 3D models on the WWW.
Simple VRML editor. Shapes, textures.
3D VRML models from photos.
Converting from different formats to VRML format.



7. INTERACTIVE STORY TELLING

Monday March (18) 25, 2002.
Lecture/discussions 08.15 - 12.00.
Sohngaardsholmsvej 57, room A:217 (Media Lab), Aalborg University.
http://it.civil.auc.dk/it/medialab/index.html

It may be useful to regard a web presentation as a story. You have something you want to tell the 'reader'. It could be something about what services your company may offer, best practice for your intranet/projectweb, or a story to your employees on possible changes in you company to raise quality in services and working environments.

We will take starting point in linear story telling using video and move to multimedia based presentations at the same time introducing interactive story telling.

The exercise will use the ongoing semester project as basis for sketching how an interactive story can be told.




8. GRAPHIC TOOLS

Monday (March 25) April 4, 2002.
Lecture/discussions 08.15 - 12.00.
Sohngaardsholmsvej 57, room A:217 (Media Lab), Aalborg University. http://it.civil.auc.dk/it/medialab/index.html

This lecture and exercise focus on fundamentals for capture, storage, editing and presentation of graphics and images. Focus is on

  • image and graphic formats
  • image compression
  • bitmaped versus vector graphics
  • (binary, octal, decimal, hexidecimal numbers)
  • color palettes and graphic quality
  • graphic editing tools
  • new image formats (animated GIF, QTVR)
  • controlling images on web based presentations


Click on the image for a high [4.9 Mb] resolution interactive harbour image or here for low [1.7 Mb] resolution.





9. DIGITAL VIDEO EDITING

Monday April 8, 2002.
Lecture/discussions 08.15 - 12.00.
Sohngaardsholmsvej 57, room A:217 (Media Lab), Aalborg University.
http://it.civil.auc.dk/it/medialab/index.html

We follow up the video story telling part with methods and techniques for digital video editing and distribution.

Hands-on training on Adobe Premier and Apple Imovie.

10. SPECIAL ISSUES

Thursday May 23, 2002.
Lecture/discussions 08.15 - 11.00.
Sohngaardsholmsvej 57, room A:217 (Media Lab), Aalborg University.
http://it.civil.auc.dk/it/medialab/index.html

Mini project follow-up

Special issues on request







Per Christiansson